Keybinds Reference

Full keyboard shortcuts, mouse toggle, and menu hotkeys for Gloria Victis on PC.

Last verified: v2026.06 Relaunch

Keybinds Reference for Gloria Victis

Gloria Victis relaunched June 17, 2026 as a free-to-play medieval MMORPG on Steam under gamigo, restoring directional combat where attack angles, blocks, and stamina management decide fights across Ismir, Midlander, and Sangmar territory wars. Unlike tab-target MMOs, Gloria Victis expects you to aim swings with the mouse—toggled via Alt—while keyboard keys handle movement, stance changes, and UI shortcuts.

This reference documents default PC keybinds at v2026.06 Relaunch, explains combat-critical bindings, lists UI and social shortcuts, and covers rebinding best practices for arena duels and large partial loot zone battles. Pair with Combat Controls for mechanic depth, Chat Commands for /unstuck and /capital, and UI & Interface for menu navigation.

The Alt Mouse Toggle: Foundation of Combat

The single most important binding is Alt—mouse toggle for combat aim.

StateBehavior
Mouse toggle offCamera follows standard MMO controls; UI clicks work
Mouse toggle onMouse position influences attack direction and block facing
Typical workflowHold or tap Alt before swing or block sequences

Directional combat means a horizontal slash aimed at an opponent’s open flank connects; a block must face the incoming angle. Players who forget Alt toggle swing into shields and wonder why damage is nil. Practice in safe hubs before carrying valuables into partial loot zones—see Partial Loot System.

Some players rebind Alt to a side mouse button for ergonomics. Ensure the binding does not conflict with push-to-talk voice keys.

Movement and Camera Defaults

ActionDefault KeyNotes
Move forwardWHold for continuous
Move backwardSSlower retreat speed
Strafe leftAUsed for circle strafing in duels
Strafe rightDCombine with mouse aim
SprintShift (hold)Consumes stamina; limits attack options
JumpSpaceTerrain navigation; limited combat use
Crouch / dodge contextCtrl or CVerify per patch in settings
Free lookHold middle mouseCamera without turning character

Mounted movement uses the same WASD baseline—horses add gallop stamina and combat restrictions—Horse Taming and Mount Tier List.

Combat Keybinds

Combat bindings overlap with Combat Controls mechanics.

ActionDefault BindingCombat Notes
Toggle mouse aimAltRequired for directional attacks
Light attackLeft mouseFast, lower stamina cost
Heavy attackHold left mouse / modifierBreaks blocks if angle correct
BlockRight mouse (hold)Must face threat; stamina drain
Kick / specialMiddle mouse or FInterrupts blocks at timing window
Weapon swapZ or number rowSecondary weapon readiness
Sheathe / drawR or dedicated keySocial hubs vs combat readiness

Exact heavy attack implementation may use hold-to-charge or modifier keys—confirm in Settings after Patch Notes combat tuning.

Ranged and Secondary Weapons

Archers and crossbow users mirror mouse aim requirements. Switching between melee and ranged via weapon swap keys must be muscle memory before border skirmishes—Weapon Tier List.

Stamina and Status Awareness

Gloria Victis does not use a separate key for stamina display—it is always visible on the HUD. However, bindings affect stamina indirectly:

  • Sprinting during combat bleeds stamina needed for blocks
  • Heavy swings commit stamina—feint by releasing early
  • Food buffs from crafted meals extend effective stamina pools—Consumables & Food

Monitor HUD elements documented in UI & Interface.

Interaction and Gathering

ActionDefault KeyUse
InteractENPCs, objects, gathering nodes
Gather / mineE or repeated useTool in hand required
Loot corpseEPartial loot timer applies in zones
Mount / dismountX or dedicatedNear owned horse

Tool durability affects gather speed when neglected—Tool Durability. Nearly 1,000 recipes depend on gathered mats—Recipes Overview.

UI and Menu Shortcuts

ActionDefault KeyOpens
InventoryI or BGear, weight management
Character / statsCAttributes, passive skills
MapMStoneholm navigation
Quest logLTutorial and regional chains
GuildGRoster, permissions, fief info
Social / friendsOParty invites
Chat focusEnterSlash commands—Chat Commands
Escape menuEscSettings, logout, controls rebind

Capital depot access is via NPC or UI tab in hub—UI & Interface and Depot & Economy.

Communication Binds

ActionDefaultNotes
Push-to-talkOften unboundGuilds assign V or mouse side
Text chatEnter/unstuck, /capital typed here
EmotesNumber pad or menuSocial hubs

Voice comms are external—Discord, Steam voice—but coordinate keybinds to avoid Alt conflicts.

Party and Group Controls

ActionTypical BindingContext
Accept inviteClick or YGuild recruitment spikes at relaunch
Mark targetNot tab-targetGloria Victis lacks traditional tab
Follow leaderContext menuLogistics marches

Group mining veins grant bonuses—coordinate gather keys and voice—Material Farming.

Default Keybind Table: Complete Reference

Consolidated defaults for quick printing. Verify in-game after patches.

CategoryKeyAction
MovementW A S DMove
MovementShiftSprint
MovementSpaceJump
CombatAltToggle mouse aim
CombatLMBAttack
CombatRMBBlock
CombatMMB / FKick or special
CombatZSwap weapon
WorldEInteract
UIIInventory
UIMMap
UIGGuild
UILQuest log
UIEscMenu
ChatEnterOpen chat

Rebinding Best Practices

Duelist Layouts

Arena players often:

  • Move Alt toggle to thumb button
  • Duplicate block on keyboard for left-hand block experiments
  • Lower sprint sensitivity to prevent accidental sprint-stamina drain

Test changes against sparring partners before ranked arena queues.

Crafter Layouts

Crafters rebinding less combat-critical keys:

  • Map and inventory on fast access
  • Interact on mouse wheel for rapid gathering sessions
  • Chat enter on easy key for market price checks

Workshop crafting uses UI clicks more than combat keys—Workshops Guide.

Accessibility

  • Larger key targets for motor difficulties
  • Toggle sprint instead of hold if supported
  • Sticky keys compatibility varies—test Windows accessibility settings

Report unbindable actions to developers via forums.

Keybinds vs Chat Commands

Keybinds trigger immediate client actions. Chat commands require typing:

MethodExamples
KeybindsAttack, block, open guild panel
Chat commands/unstuck, /capital

Do not expect a default key for /unstuck—memorize slash commands for stuck collision after falls—Chat Commands.

Nation and Hub Context

Keybinds function identically across Ismir, Midlander, and Sangmar. Hub safe zones allow practice without partial loot risk. Border zones demand combat bindings ready before engagement—Loot Zone Map.

/capital teleports to nation capital when available—shortcut for depot banking, not a combat key.

Patch Sensitivity

Combat patches from Patch Notes Hub may:

  • Add new combat actions requiring binds
  • Change default heavy swing input
  • Introduce siege equipment operator keys during State of War—State of War Roadmap

After each combat patch, open Settings → Controls and scan for new rows.

New Player Training Drill

Spend fifteen minutes on this drill in a safe hub:

  1. Toggle Alt, orient mouse toward training dummy or fence post
  2. Light swing from four angles—high, low, left, right
  3. Hold block, rotate mouse to catch dummy swings from partner
  4. Kick at block-holding partner timing window
  5. Sprint in, feint heavy, light swing exit
  6. Sheathe, open inventory, re-draw without fumbling keys
  7. Type /unstuck in chat without opening map accidentally

Graduate to Beginner’s Guide questing.

Hardware Notes

Keybind responsiveness ties to system performance—System Requirements. High latency plus wrong Alt state equals double frustration.

Mechanical keyboards improve repeat block reliability. Mouse DPI around 800–1600 with moderate sensitivity suits precise aim toggling.

Summary

Gloria Victis keybinds center on Alt mouse toggle for directional combat, with WASD movement, mouse buttons for attack and block, and standard MMO UI keys for inventory, map, and guild panels. Rebind for comfort but preserve combat muscle memory across patches. Learn slash commands separately. Master defaults, customize deliberately, and practice until Alt toggle is instinct—Stoneholm does not pause for you to check this page mid-duel.

Frequently Asked Questions

How do I toggle mouse aim for combat in Gloria Victis?

Press Alt to toggle mouse control for directional combat aim. When active, mouse movement directs attack angles and block facing. Press Alt again to return to standard camera or UI cursor modes depending on context.

Can I rebind all keys in Gloria Victis?

Yes. The settings menu exposes rebinding for movement, combat, UI panels, and miscellaneous actions. Changes persist per account on the local client.

What is the default key for blocking?

Right mouse button typically holds block stance while directional aim is active. Exact defaults may vary slightly by patch—verify in Settings → Controls after updates.

Is there a sprint key?

Yes. Shift or a dedicated sprint binding accelerates movement at stamina cost. Sprinting in combat reduces available stamina for attacks.

Where do I find chat command keys versus slash commands?

Slash commands like /unstuck and /capital are typed in chat, not bound to keys. See the Chat Commands page for the full list.